A new report from Amazon Web Services finds migration to public cloud isn’t happening at a fast enough rate for M&E companies.
Would broadcasters be better off making their free-to-watch apps the first and best place to watch their most prized content?
A Meta-sponsored report offers a comprehensive view of the creative economy and the opportunity to forge a sustainable Creator Middle Class.
The creators of “1899” understand that virtual production requires designing the story, as well as the set, with rigor and detail.
A new report from Snap shows Augmented Reality activations can provide consumers with the engaging and immersive experiences they crave.
Real-time technology is providing a competitive advantage for M&E content creators, according to a new survey commissioned by Epic Games.
A new survey shows that marketers are increasingly leaning on creators to strengthen their social community and promote their brand values.
Alejandro González Iñárritu’s “Bardo” is a personal odyssey through the mind of the Mexican auteur and, by extension, Mexican history.
Marketers are advising brands that influencer content should be an integral part of all digital marketing campaigns going forward.
Conventional wisdom suggests we now live in a creator economy, but that’s just part of a far wider, richer and more profound Story Economy.
Inside Epic Games’ “Broadcast and Live Events Field Guide,” designed for harnessing real-time graphics game engines in live production.
Video game “Dark Forest” shows how advanced cryptography can be used in a game, and how blockchains might host decentralized digital worlds.
From virtual visualization and virtual location scouting to greenscreen sets, there’s a lot more to virtual production than LED walls.
Real-time game engines may have transformed virtual production, but the current challenge is to have those visuals fully ray-traced.