12 Results for gamification
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Is Gamification of the Olympics the Right Play?
Major public broadcasters and the IOC are wooing a younger audience for the Tokyo 2020 Olympics with digital and interactive options.
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What Will Work for the Metaverse… at Work
Elements of the 3D internet will be co-opted into the workplace to become as ubiquitous as email, but what does this mean for privacy?
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In an Era of Alternate Realities, Do We Ever Know What’s Actually Real?
Are the rise of Alternative Reality Games and conspiracy theories like QAnon outgrowths of the same structural features of online life?
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Can Web3 Decentralize and Keep It Together at the Same Time?
Web3 is at risk of undermining one of its core tenets, decentralization, but gamification could be critical to solving the problem.
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What Does Intelligent Content Mean for Connecting With Your Audience?
How do we utilize intelligent content to locate and reach potential consumers? How do we target and find viewers?
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Download This: The Future of Live Streaming
Betting, co-viewing, gamification, and the end of TV as we know it.
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Sports Broadcasts in 2022: Automation, In-Stadium Apps and Advanced Computing
Encoding company Videon Labs outlines the major trends in sports broadcasting we can expect to see in 2022.
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NAB Amplify’s NFT Primer
Is the NFT boom a bubble about to burst? What is the outlook for the industry? Here’s a guide to get you going.
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Why and How the Metaverse Will Supplant the Internet
The emergence of the Metaverse will exceed the creative destruction brought about by the Internet and will empower the Creator Economy, writes Rodric David.
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Discovery’s Cube Imports Immersive Video to Tokyo 2020
A new extended reality Cube studio is the centerpiece of Discovery’s coverage of Tokyo 2020. showcasing new software and motion graphics.
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Home Runs Continue at MLB But Broadcast Game Plans Are Changing
The sport’s broadcasters are continuing with a remote integration model (REMI) while planning to get back to the ballpark as the season progresses.
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Esports: Using the Power of Broadcast Technologies to Reach an Unlimited Audience
Esports events have seen a colossal boom, with live audiences attending sports and event arenas around the world in the last few years.