92 Results for unreal engine
Are you looking for something on NAB Show? Click Here
-
How Game Engines Can Take Virtual Production Mainstream
Virtual production technologies such as ILM’s StageCraft system leverage Epic Games’ Unreal Engine to display CG environments in real time.
-
Unreal Graphics Go On Air: Real-Time Analysis for FOX Sports
FOX Sports’ Eric Shanks and Zac Fields discuss real time graphics in Epic Games’ virtual series, “Unreal Build: Broadcast & Live Events.”
-
Why and How Game Technology Is Changing Our Reality (Realities)
Epic Games is redefining reality with Unreal Engine, transforming industries and challenging our understanding of digital versus physical.
-
How “Star Trek: Discovery” Went Boldly Into Virtual Production
VFX house Pixomondo turns to Epic Games’ Unreal Engine for virtual production for the fourth season of “Star Trek: Discovery.”
-
“Alter Ego:” The Promise (and Production) of Live Virtual Performance
Powered in near-real time by Unreal Engine, FOX’s new talent show “Alter Ego” features real singers disguised with digital Avatars.
-
What’s Making Our Media Renaissance?
As tools for creators like Unity and Unreal Engine proliferate, creators are forming a new class of digitally-native entrepreneurs.
-
Live, On Location and Virtual: Visiting BBC Sport’s UEFA Euro 2024 Studios
BBC Sport has leveraged advances in XR and AR to construct its virtual sets for coverage of the 2024 UEFA EURO championship.
-
Digital Humans Are Alive in the Online World (and Multiplying Faster Than You Think)
Digital humans are about to radically transform communication, and could help humanize virtual interactions and online communities.
-
ETC’s “Europa” Tests the Limits of On-Set Virtual Production
ETC@USC’s latest proof-of-concept film, “Europa,” explores the application of metadata and remote collaboration in on-set virtual production.
-
From Video Game to Volume: ICVFX for ‟Fallout”
To create the world of “Fallout,” executive producers Jonathan Nolan and Lisa Joy turned to Magnopus for in-camera visual effects.
-
Piloting the Virtual Production for “Masters of the Air”
EP Gary Goetzman, DP Jac Fitzgerald, VFX Supervisor Stephen Rosenbaum, and more detail the making of Apple TV+ series “Masters of the Air.”
-
You Enjoy Myself (in 16K): Delivering the Immersive Audio and Video for Phish’s Sphere Concerts
Phish transforms Sphere into a groundbreaking immersive experience, redefining live entertainment and setting new industry benchmarks.