52 Results for Motion Graphics
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Discovery’s Cube Imports Immersive Video to Tokyo 2020
A new extended reality Cube studio is the centerpiece of Discovery’s coverage of Tokyo 2020. showcasing new software and motion graphics.
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Questions About Real-Time Production? We Got You.
Inside Epic Games’ “Broadcast and Live Events Field Guide,” designed for harnessing real-time graphics game engines in live production.
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NAB Show and FMC Are Bringing Post|Production World to Las Vegas This April
NAB Show partners with Future Media Conferences to bring in-person training sessions from industry experts to Las Vegas this April 21–27.
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“Voir” and the Video Essay as an Art Form
YouTubers Taylor Ramos and Tony Zhou acquire money, access and more for their scaled-up filmmaking appreciation series for Netflix.
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2022 NAB Show Conference Registration Is Now Open
Enhance your experience with exclusive education starting with the NAB Show Conference.
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New Balls Please: Video and Audio Innovation at Wimbledon 2021
Sports and events graphics company MOOV gives an eye-catching new look to BBC Sport’s on-site studio at Wimbledon 2021.
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The Future of Production Amplified: How Open Source Is Taking Hollywood by Storm
The ASWF’s David Morin explains why the development of a strong software engineering community is critical to the future of film production.
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The Future of Production Amplified: ETC@USC Takes Virtual Production into the Cloud with “Fathead”
ETC@USC’s Erik Weaver discusses the making of “Fathead,” a new proof-of-concept for virtual production and cloud-based workflows.
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The Future of Production Amplified: Bringing Finishing to the Cloud
Katrina King, global strategy leader for content production at AWS, on the impact of cloud production on the future of film & TV production.
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The Future of Production Amplified: Bringing Digital Humans into the Spotlight
Digital Domain’s chief technology officer Hanno Basse discusses how the development of digital humans is transforming film & TV production.
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What to Know About Localizing Content
A guide from automated dubbing system Papercup outlines the best practices for developing a strategy for localization of content.
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Machine Learning: How MoMA’s New AI Artwork Was Made (Trained)
“Refik Anadol: Unsupervised” uses an AI model trained on 180,000 artworks from MoMA’s collection to produce a stream of digital images.